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MutateExplosion: Difference between revisions
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Rewrite DZ, plus updating per DCoders findings in the executable. |
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{{ | {{Flag | ||
|name=MutateExplosion | |||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|boolean}} | |||
|default=no | |||
|types={{Categ|General}} | |||
|yr=yes | |||
|rp=yes | |||
}} | |||
If set to yes then the super weapon with {{TTL|Type|GeneticMutator}} will detonate the [[Warhead#As_an_Object|warhead]] specified by {{TTL|MutateExplosionWarhead}} with 10,000 damage. If set to no then the super weapon will subject each [[InfantryType]] in a 3x3 area to a one-shot-kill using the warhead specified by {{TTL|MutateWarhead}}. |
Revision as of 19:37, 20 September 2008
Flag: | MutateExplosion |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | General |
If set to yes then the super weapon with Template:TTL will detonate the warhead specified by Template:TTL with 10,000 damage. If set to no then the super weapon will subject each InfantryType in a 3x3 area to a one-shot-kill using the warhead specified by Template:TTL.