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AmbientDamage: Difference between revisions
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This flag defines the amount of damage which is inflicted along the trajectory of the weapon. It is not completely ignorant of | This flag defines the amount of damage which is inflicted along the trajectory of the weapon. It is not completely ignorant of armor classes and other properties that can change the amount of damage. In other words, it will obey all damage parameters to determine the damage on the target. However, it is not immune to friendly fire and '''is ignorant''' of ownership. |
Revision as of 05:26, 9 October 2008
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Flag: | AmbientDamage |
File(s): | Rules(md).ini |
Values: | integer |
Default: | 0 |
Applicable to: | Weapons |
This flag defines the amount of damage which is inflicted along the trajectory of the weapon. It is not completely ignorant of armor classes and other properties that can change the amount of damage. In other words, it will obey all damage parameters to determine the damage on the target. However, it is not immune to friendly fire and is ignorant of ownership.