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AutoCrush: Difference between revisions

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{{DeeZireInclusion}}<br />
{{DeeZireInclusion}}<br />
Determines the IQ level required by a house before its units with Crusher=yes set will automatically try to crush nearby enemy units that have Crushable=yes set. Applies only to land based vehicles.
Determines the IQ level required by a house before its units with {{TTL|Crusher|yes}} set will automatically try to crush nearby enemy units that have {{TTL|Crushable|yes}} set. Applies only to land based vehicles.

Revision as of 02:01, 1 July 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AutoCrush
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Determines the IQ level required by a house before its units with Template:TTL set will automatically try to crush nearby enemy units that have Template:TTL set. Applies only to land based vehicles.