ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

AttackCursorOnDisguise: Difference between revisions

From ModEnc
Jump to navigation Jump to search
No edit summary
 
Juances19 (talk | contribs)
No edit summary
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{DeeZireInclusion}}<br />
Can be set to 'yes' or 'no' and determines whether or not you automatically get an 'attack' cursor on an object with CanDisguise=yes set, even if they have not been detected as being disguised.
Can be set to 'yes' or 'no' and determines whether or not you automatically get an 'attack' cursor on an object with {{TTL|CanDisguise|yes}} set, even if they have not been detected as being disguised.

Revision as of 02:10, 1 July 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AttackCursorOnDisguise
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Can be set to 'yes' or 'no' and determines whether or not you automatically get an 'attack' cursor on an object with Template:TTL set, even if they have not been detected as being disguised.