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DrainWeapon: Difference between revisions
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{{DeeZireInclusion}}<br /> | {{DeeZireInclusion}}<br /> | ||
Can be set to 'yes' or 'no' and specifies whether or not this weapon is a special case which 'drains' its target rather than damages it. The parameters for control of this effect are determined in the Floating Disk Draining section. This weapon will only fire against objects with a positive Power= value or a Storage= value set, and also with Drainable | Can be set to 'yes' or 'no' and specifies whether or not this weapon is a special case which 'drains' its target rather than damages it. The parameters for control of this effect are determined in the Floating Disk Draining section. This weapon will only fire against objects with a positive Power= value or a Storage= value set, and also with {{TTL|Drainable|yes}} set.<br /> | ||
(Yuri's Revenge Only) | (Yuri's Revenge Only) |
Revision as of 19:11, 14 July 2009
Flag: | DrainWeapon |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and specifies whether or not this weapon is a special case which 'drains' its target rather than damages it. The parameters for control of this effect are determined in the Floating Disk Draining section. This weapon will only fire against objects with a positive Power= value or a Storage= value set, and also with Template:TTL set.
(Yuri's Revenge Only)