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Passengers: Difference between revisions
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Nighthawk200 (talk | contribs) m ... |
Correcting stuff |
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|values=integers | |values=integers | ||
|default=0 | |default=0 | ||
|types={{Categ|VehicleTypes}}, {{Categ|AircraftTypes}} | |types={{Categ|VehicleTypes}}, {{Categ|AircraftTypes}},{{Categ|BuildingTypes}} | ||
|ra=yes | |ra=yes | ||
|cs=yes | |cs=yes | ||
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}} | }} | ||
== On VehicleTypes and AircraftTypes == | |||
This tag is required for all transports. However, its functionality differs between games: | This tag is required for all transports. However, its functionality differs between games: | ||
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| '''Yes''' | | '''Yes''' | ||
| '''Yes'''{{Sup|*}} | | '''Yes'''{{Sup|*}} | ||
| style="text-align:left" | | | style="text-align:left" | In RA: defines the amount of objects this transport can carry.<br/>In later games: defines the amount of slots this object has for purposes of unit transportation. An object takes up {{TTL|Size}} slots in a transport, and objects with {{TTL|Size}} exceeding this object's {{TTL|SizeLimit}} are not allowed to enter. Certain objects have additional hardcoded conditions preventing some objects from entering.<br />In RA2/YR, {{TTL|Passengers}} cannot exceed {{TTL|Size}}. | ||
|- | |- | ||
| ''No'' | | ''No'' | ||
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|} | |} | ||
{{ | == On BuildingTypes == | ||
In YR, this flag determines the amount of objects allowed inside if this structure has {{TTL|InfantryAbsorb|yes}} or {{TTL|UnitAbsorb|yes}}. Unlike on transports, each object takes up exactly one slot. |
Revision as of 18:20, 23 November 2009
Flag: | Passengers |
File(s): | Rules(md).ini |
Values: | integers |
Default: | 0 |
Applicable to: | VehicleTypes, AircraftTypes,BuildingTypes |
On VehicleTypes and AircraftTypes
This tag is required for all transports. However, its functionality differs between games:
Game | Functionality | ||
RA/CS/AM | TS/FS | RA2/YR | |
Yes | Yes | Yes* | In RA: defines the amount of objects this transport can carry. In later games: defines the amount of slots this object has for purposes of unit transportation. An object takes up Template:TTL slots in a transport, and objects with Template:TTL exceeding this object's Template:TTL are not allowed to enter. Certain objects have additional hardcoded conditions preventing some objects from entering. In RA2/YR, Template:TTL cannot exceed Template:TTL. |
No | Yes | Yes | Requires PipScale=Passengers to be set, or Internal Errors are bound to occur. |
Yes | Yes | Yes | Defines the amount of pips displayed under this object. |
On BuildingTypes
In YR, this flag determines the amount of objects allowed inside if this structure has Template:TTL or Template:TTL. Unlike on transports, each object takes up exactly one slot.