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Difference between revisions of "AutoCrush"
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{{DeeZireInclusion}}<br /> | {{DeeZireInclusion}}<br /> | ||
− | Determines the IQ level required by a house before its units with {{ | + | Determines the IQ level required by a house before its units with {{f|Crusher|yes|link}} set will automatically try to crush nearby enemy units that have {{f|Crushable|yes|link}} set. Applies only to land based vehicles. |
Latest revision as of 09:27, 27 November 2009
Flag: | AutoCrush |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Determines the IQ level required by a house before its units with Crusher=yes set will automatically try to crush nearby enemy units that have Crushable=yes set. Applies only to land based vehicles.