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Specifies whether or not this weapon/warhead creates a light flash when it detonates.
Specifies whether or not this weapon/warhead creates a light flash when it detonates.


In RA2/YR, if {{TTL|Bullets|yes}} is set on the weapon, the flash persists for as long as the weapon keeps firing, instead of just flashing at the moment of impact.
In RA2/YR, if {{f|Bullets|yes|link}} is set on the weapon, the flash persists for as long as the weapon keeps firing, instead of just flashing at the moment of impact.

Revision as of 07:29, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Bright
File(s): Rules(md).ini
Values: boolean
Default: no
Applicable to: Weapons, Warheads


Specifies whether or not this weapon/warhead creates a light flash when it detonates.

In RA2/YR, if Bullets=yes is set on the weapon, the flash persists for as long as the weapon keeps firing, instead of just flashing at the moment of impact.