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Wood: Difference between revisions
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Nighthawk200 (talk | contribs) m Template Updated |
Revised. Did you know that this allows a warhead to damage walls with wood armor even if the warhead has Wall=no? I didn't. |
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{{Flag | {{Flag | ||
| | |values={{Values|bool}} | ||
| | |||
|default=no | |default=no | ||
|types= | |types={{Categ|Warheads}} | ||
|ra=yes | |ra=yes | ||
|cs=yes | |cs=yes | ||
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|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes | ||
}} | }} | ||
This flag determines whether | This flag determines whether or not a [[Warheads|warhead]] can inflict damage on [[TerrainTypes|terrain objects]] such as trees, and [[OverlayTypes|overlay objects]] with {{f|Wall|yes|link}} and {{f|Armor|wood|link}}. | ||
==See also== | |||
* {{f|Wall|link}} | |||
* {{f|WallAbsoluteDestroyer|link}} | |||
Revision as of 22:58, 30 December 2009
Flag: | Wood |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | Warheads |
This flag determines whether or not a warhead can inflict damage on terrain objects such as trees, and overlay objects with Wall=yes and Armor=wood.