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Float: Difference between revisions
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{{ | {{Flag | ||
Determines | |files={{Categ|ini=rules}} | ||
|values={{Values|percent}} | |||
|default=0% | |||
|types=Terrain Types | |||
|yr=yes | |||
|ra2=yes | |||
|ts=yes | |||
}} | |||
Determines a multiplier to movement speed of a unit with [[SpeedType]]=Float. It's also the default SpeedType of units with ship [[Locomotor]]. Also used to determine whether or not this particular terrain type is affected by [[WaterBound]]. |
Revision as of 09:41, 17 October 2012
Flag: | Float |
File(s): | rules(md).ini |
Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
Default: | 0% |
Applicable to: | Terrain Types |
Determines a multiplier to movement speed of a unit with SpeedType=Float. It's also the default SpeedType of units with ship Locomotor. Also used to determine whether or not this particular terrain type is affected by WaterBound.