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ElevationIncrementBonus: Difference between revisions

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The weapon using a <tt>[[SubjectToElevation]]=yes</tt> projectile gains this many cells of range bonus when targeting an object that is located at a significantly different height. For more information, see [<tt>[[ElevationModel]]</tt>].
The weapon using a <tt>[[SubjectToElevation]]=yes</tt> projectile gains this many cells of range bonus when targeting an object that is located at a significantly different height. For more information, see <tt>[[ElevationModel|[ElevationModel]]]</tt>.

Latest revision as of 23:50, 19 November 2012

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Flag: ElevationIncrementBonus
File(s): Rules(md).ini
Values: Unsigned integers
Default: 1?
Applicable to: ElevationModel


The weapon using a SubjectToElevation=yes projectile gains this many cells of range bonus when targeting an object that is located at a significantly different height. For more information, see [ElevationModel].