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GameModes: Difference between revisions
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navalwar Naval War mode<br /> | navalwar Naval War mode<br /> | ||
cooperative Co-Op Campaign mode (not tested if this works in a standard multiplayer map)<br /> | cooperative Co-Op Campaign mode (not tested if this works in a standard multiplayer map)<br /> | ||
siege Obsolete Siege mode (unsupported, was replaced by Team Alliance in Yuri's Revenge) | siege Obsolete Siege mode (unsupported, was replaced by Team Alliance in Yuri's Revenge)<br /> |
Latest revision as of 11:22, 15 March 2014
Flag: | GameModes |
File(s): | rules(md).ini |
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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Lists the game modes on which this map is allowed to be used. Should be used in multiplayer maps only. This tag is only recognized by Red Alert 2 V1.005 or later as it was added for Final Alert 2 support. The following are supported;-
standard Normal 'Battle' mode
teamgame Team Alliance (Yuri's Revenge only)
megawealth Megawealth mode
duel Land Rush mode
meatgrind Meat Grind mode
navalwar Naval War mode
cooperative Co-Op Campaign mode (not tested if this works in a standard multiplayer map)
siege Obsolete Siege mode (unsupported, was replaced by Team Alliance in Yuri's Revenge)