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GameModes: Difference between revisions

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  navalwar Naval War mode<br />
  navalwar Naval War mode<br />
  cooperative Co-Op Campaign mode (not tested if this works in a standard multiplayer map)<br />
  cooperative Co-Op Campaign mode (not tested if this works in a standard multiplayer map)<br />
  siege Obsolete Siege mode (unsupported, was replaced by Team Alliance in Yuri's Revenge)
  siege Obsolete Siege mode (unsupported, was replaced by Team Alliance in Yuri's Revenge)<br />

Latest revision as of 11:22, 15 March 2014

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: GameModes
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Lists the game modes on which this map is allowed to be used. Should be used in multiplayer maps only. This tag is only recognized by Red Alert 2 V1.005 or later as it was added for Final Alert 2 support. The following are supported;-

standard	Normal 'Battle' mode
teamgame Team Alliance (Yuri's Revenge only)
megawealth Megawealth mode
duel Land Rush mode
meatgrind Meat Grind mode
navalwar Naval War mode
cooperative Co-Op Campaign mode (not tested if this works in a standard multiplayer map)
siege Obsolete Siege mode (unsupported, was replaced by Team Alliance in Yuri's Revenge)