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Morphable: Difference between revisions

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Crimsonum (talk | contribs)
Created page with "{{Flag |values={{Values|boolean}} |default=false |types={{Categ|TileSets}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} This flag controls if the tiles..."
 
Crimsonum (talk | contribs)
m Corrected file category
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|values={{Values|boolean}}
|values={{Values|boolean}}
|default=false
|default=false
|files=[[Terrain Control INI files]]
|types={{Categ|TileSets}}
|types={{Categ|TileSets}}
|ts=yes
|ts=yes

Revision as of 22:09, 29 August 2019

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Morphable
File(s): Terrain Control INI files
Values: Boolean values: yes or no, true or false, 1 or 0
Default: false
Applicable to: TileSets


This flag controls if the tiles in this tileset can be "morphed" in various ways. If set, it enables

  • warheads to deform the tiles
  • pavement to be placed on the tiles (unless it's a slope)
  • smudges to appear on the tiles after explosions


In addition, the FinalAlert and FinalSun map editors use this flag to determine if the tiles should be affected by the raise/lower/flatten ground tools. If the tileset has Morphable=yes set, then these tools can override the tiles with slopes. On the other hand, Morphable=no tilesets, such as cliffs or shores, are unaffected by slope generation.