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TurretTravel: Difference between revisions
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{{DeeZireInclusion}}<br /> | {{DeeZireInclusion}}<br /> | ||
Specifies the number of pixels by which the TurretAnim= on this BuildingType can be offset by if it has TurretRecoil=yes set.<br /> | Specifies the number of pixels by which the TurretAnim= on this BuildingType can be offset by if it has TurretRecoil=yes set.<br /> | ||
Revision as of 20:38, 19 February 2021
Flag: | TurretTravel |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Specifies the number of pixels by which the TurretAnim= on this BuildingType can be offset by if it has TurretRecoil=yes set.