ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
RevealOnFire: Difference between revisions
Jump to navigation
Jump to search
Nighthawk200 (talk | contribs) m Template Updated |
No edit summary |
||
Line 11: | Line 11: | ||
If set, the unit firing this weapon will be revealed to everyone if it is hiding under shroud. | If set, the unit firing this weapon will be revealed to everyone if it is hiding under shroud. | ||
=={{Anchor|Bugs||}}{{Anchor|bugs||}}[[Image:Cc_alert.png|24px]] Bugs/Side-Effects/Unexpected Limitations== | |||
<includeonly>[[Category:Bugs_and_Errors]]</includeonly><noinclude> | |||
[https://modenc.renegadeprojects.com/Events/RA2YR Event 4 (maybe 5 too)] is irreversibly bugged for the remainder of the mission if the attached objects are revealed due to their weapon having {{f|RevealOnFire|yes|link}}; only a mission restart fixes it.</noinclude> |
Latest revision as of 20:09, 9 July 2021
Flag: | RevealOnFire |
File(s): | Rules(md).ini |
Values: | boolean |
Default: | yes |
Applicable to: | Weapons |
If set, the unit firing this weapon will be revealed to everyone if it is hiding under shroud.
Bugs/Side-Effects/Unexpected Limitations
Event 4 (maybe 5 too) is irreversibly bugged for the remainder of the mission if the attached objects are revealed due to their weapon having RevealOnFire=yes; only a mission restart fixes it.