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CarryOverCap: Difference between revisions

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{{DeeZireInclusion}}<br />
{{DeeZireInclusion}}<br />
Used in single player missions only, and specifies the maximum amount of money that can be carried over from the previous mission. Note that like Credits= this is expressed in multiples of 100, so multiply this by 100 to get the actual number.
Fill a number. Used in single player missions only. This is the maximum of credits inherited from the previous mission. For example, filling 5000 is 5000. The specific amount of credits shall not exceed the value of CarryOverMoney.

Latest revision as of 06:41, 12 June 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: CarryOverCap
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Fill a number. Used in single player missions only. This is the maximum of credits inherited from the previous mission. For example, filling 5000 is 5000. The specific amount of credits shall not exceed the value of CarryOverMoney.