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TiltCrashJumpjet: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|bool}}
|default=no
|types={{categ|VehicleTypes}}
|yr=yes
}}
Should only be used on 'jumpjet' units. This specifies whether or not the unit should 'tilt' when crashing rather than simply fall vertically like the Kirov. This effect is used on the Floating Disc in Yuri's Revenge.<br />
Should only be used on 'jumpjet' units. This specifies whether or not the unit should 'tilt' when crashing rather than simply fall vertically like the Kirov. This effect is used on the Floating Disc in Yuri's Revenge.<br />
(Yuri's Revenge Only)
(Yuri's Revenge Only)
==Note==
*Only works with [[Voxel]] objects.

Latest revision as of 15:02, 5 December 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: TiltCrashJumpjet
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: VehicleTypes


Should only be used on 'jumpjet' units. This specifies whether or not the unit should 'tilt' when crashing rather than simply fall vertically like the Kirov. This effect is used on the Floating Disc in Yuri's Revenge.
(Yuri's Revenge Only)

Note

  • Only works with Voxel objects.