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ComputerBaseDefenseResponse: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
This determines the factor to apply to several other statements which together will determine how much the computer players will over-respond to attacks on their bases or any of their units which have ToProtect=yes set (for example Ore Miners).
|name={{PAGENAME}}
|files={{Categ|ini=rules}}
|types={{Categ|AI}}
|values={{values|unsigned integer}}
|default=3
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
}}
This determines the factor to apply to several other statements which together will determine how much the computer players will over-respond to attacks on their bases or any of their units which have {{f|ToProtect|yes|link}} set (for example Ore Miners).

Latest revision as of 12:30, 8 December 2024

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Flag: ComputerBaseDefenseResponse
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 3
Applicable to: AI


This determines the factor to apply to several other statements which together will determine how much the computer players will over-respond to attacks on their bases or any of their units which have ToProtect=yes set (for example Ore Miners).