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DefensesCostBonus: Difference between revisions
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|types=[[BuildingTypes]] | |types=[[BuildingTypes]] | ||
|yr=yes | |yr=yes | ||
| | |ares=yes | ||
}} | }} | ||
If the host has [[FactoryPlant]]= "yes", then this number is multiplied by each of the [[BuildingTypes]] the owner can build with [[BuildCat]]= "combat". Note that the effect is cumulative (two structures with .8 set results in the [[Cost]]= of each of the owner's defenses being multiplied by .64). | If the host has [[FactoryPlant]]= "yes", then this number is multiplied by each of the [[BuildingTypes]] the owner can build with [[BuildCat]]= "combat". Note that the effect is cumulative (two structures with .8 set results in the [[Cost]]= of each of the owner's defenses being multiplied by .64). | ||
==See Also== | |||
[[InfantryCostBonus]] | |||
[[UnitsCostBonus]] | |||
[[AircraftCostBonus]] | |||
[[BuildingsCostBonus]] |
Revision as of 13:35, 9 January 2025
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Flag: | DefensesCostBonus |
File(s): | rules(md).ini |
Values: | positive decimals |
Default: | 1.0 |
Applicable to: | BuildingTypes |
If the host has FactoryPlant= "yes", then this number is multiplied by each of the BuildingTypes the owner can build with BuildCat= "combat". Note that the effect is cumulative (two structures with .8 set results in the Cost= of each of the owner's defenses being multiplied by .64).
See Also
InfantryCostBonus UnitsCostBonus AircraftCostBonus BuildingsCostBonus