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VeteranROF: Difference between revisions

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This is a multiplier to the [[Rate of Fire]] of both [[Primary]] and [[Secondary]]. It is applied every time an object gets promoted to a higher level.<br>
{{Flag
|name=VeteranROF
|files=rules(md).ini
|values=float
|special=none
|default=1
|types=N/A
|games=[[TS]], [[RA2]], [[YR]]
}}
 
This is a multiplier to the [[ROF|Rate of Fire]] of both [[Primary]] and [[Secondary]]. It is applied every time an object gets promoted to a higher level.<br>
'''Note:''' Since [[ROF]] is a delay, and a smaller delay means faster firing, smaller values mean "better" here. Every value above 1.0 ''increases'' the delay between shots, therefore making the weapon ''worse''. (Don't forget, however, that 0.0 means no effect at all ;) )
'''Note:''' Since [[ROF]] is a delay, and a smaller delay means faster firing, smaller values mean "better" here. Every value above 1.0 ''increases'' the delay between shots, therefore making the weapon ''worse''. (Don't forget, however, that 0.0 means no effect at all ;) )


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''Meaning a Typhoon Sub fires 2.7 times faster when Elite than as a rookie. At normal gamespeed, that's a difference of 5.12 seconds between shots! (8 seconds vs. 2.88 seconds delay between shots)''
''Meaning a Typhoon Sub fires 2.7 times faster when Elite than as a rookie. At normal gamespeed, that's a difference of 5.12 seconds between shots! (8 seconds vs. 2.88 seconds delay between shots)''
[[Category:INI Flags]]
[[Category:Rules(md).ini Flags]]

Revision as of 05:38, 6 May 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: VeteranROF
File(s): rules(md).ini
Values: float
Special Values: none
Default: 1
Applicable to: N/A


This is a multiplier to the Rate of Fire of both Primary and Secondary. It is applied every time an object gets promoted to a higher level.
Note: Since ROF is a delay, and a smaller delay means faster firing, smaller values mean "better" here. Every value above 1.0 increases the delay between shots, therefore making the weapon worse. (Don't forget, however, that 0.0 means no effect at all ;) )

Example

Base ROF Multiplier Increased ROF
Rookie 120 120
Veteran 120 x 0.6 72
Elite 120 x 0.6 x 0.6 43.2
4th Level 120 x 0.6 x 0.6 x 0.6 25.92

Meaning a Typhoon Sub fires 2.7 times faster when Elite than as a rookie. At normal gamespeed, that's a difference of 5.12 seconds between shots! (8 seconds vs. 2.88 seconds delay between shots)