ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

RadDurationMultiple: Difference between revisions

From ModEnc
Jump to navigation Jump to search
No edit summary
 
Rewrite
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
Number of frames per level of radiation that the site lasts. The level of radiation is determined by the weapons RadLevel= statement. When the radiation level reaches zero, the rad site deletes itself, thus the site lasts the number of frames derived by the equation RadLevel x RadDurationMultiple.
|name=RadDurationMultiple
|files={{Categ|Rules(md).ini}}
|values=unsigned integers
|special=None
|default=no
|types={{Categ|Radiation|N/A}}
|games=[[RA2]], [[YR]]
}}
 
All weapons with <tt>[[RadLevel]]=</tt> create 'radiation sites' when fired. The site's lifetime depends on this flag, and is equal to <tt>RadLevel * RadDurationMultiple</tt> (in frames).

Revision as of 08:52, 7 May 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RadDurationMultiple
File(s): Rules(md).ini
Values: unsigned integers
Special Values: None
Default: no
Applicable to: N/A


All weapons with RadLevel= create 'radiation sites' when fired. The site's lifetime depends on this flag, and is equal to RadLevel * RadDurationMultiple (in frames).