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DeadBodies: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
This lists the animations to display as dead bodies which fade away when infantry units are killed. The animations must be from the [Animations]list and be defined in ART.INI.
|name=DeadBodies
|files={{Categ|Rules(md).ini}}
|values=Comma-separated list of strings (names of Animations)
|special=None
|default=null
|types={{Categ|General}}
|games=[[TS]], [[RA2]], [[YR]]
}}
 
Specifies a list of animations that are used in random order as dead bodies, after an [[InfantryTypes|InfantryType]] without <tt>[[NotHuman]]=yes</tt> is killed.

Revision as of 09:01, 8 May 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DeadBodies
File(s): Rules(md).ini
Values: Comma-separated list of strings (names of Animations)
Special Values: None
Default: null
Applicable to: General


Specifies a list of animations that are used in random order as dead bodies, after an InfantryType without NotHuman=yes is killed.