ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
DeadBodies
Jump to navigation
Jump to search
For [General]
| Flag: | DeadBodies |
| File(s): | rules(md).ini |
| Values: | Comma-separated list of strings. (Limited to: Animations) |
| Applicable to: | General |
This flag specifies a list of Animations, one of which is randomly played when an InfantryType is killed by a warhead with InfDeath=1 or InfDeath=2. The animation will start to play once the Die1 or Die2 sub-sequences end. And randomly select from the list.
Notes
These animations will not play for InfantryTypes with NotHuman=yes.
Animations created this way have no house information; if you need to preserve house information, then please use DeathAnims.
For InfantryTypes
| Flag: | DeadBodies |
| File(s): | rules(md).ini |
| Values: | Comma-separated list of strings. (Limited to: Animations) |
| Applicable to: | InfantryTypes |
This flag acts as an individual override for [General]→DeadBodies↑.
Automatic List Inclusion
Animations used as values for this flag are automatically listed under the internal [Animations] array. However no harm can be done by listing them manually.