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AirstripLimit

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Revision as of 21:21, 3 April 2024 by Crimsonum (talk | contribs) (Improved formatting and more explicit information.)
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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AirstripLimit
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 5 (RA1–TS), 0 (RA2–YR)
Applicable to: AI

Logic related to AirstripLimit, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



Specifies the maximum number of airfields (building type AFLD) a computer player is allowed to have in its base at a time. Once this limit is reached, the computer won't build new airfields, only replace lost ones.

In Tiberian Sun To Yuri's Revenge

Although parsed, this flag does nothing.