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TileAnim

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Flag: TilennAnim, where nn is tile number in the tile set (from 01 to 99).
File(s): Terrain Control INI files
Values: Strings: Normal text. (Limited to: Animations)
Applicable to: Tile set animation sections


Specifies the animation to attach to the terrain tile. The animation is hardcoded to play in the palette that the terrain tile uses. The animation still needs to be specified in art(md).ini and given an entry in the rules(md).ini [Animations] list.

See also