ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Scenario I

From ModEnc
Revision as of 15:52, 5 May 2006 by DCoder (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Scenario I
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




The number of the scenario at which the theme becomes available for the player to hear through the in game play list. This can be used to ensure that themes become available only when a player has reached a certain stage in the game, thus could not listen to them all before completing a campaign. Defaults to 0 in Red Alert 2, in other words you can listen to all themes which have Normal=yes set without having to complete any missions.