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Cyborg
Flag: | Cyborg |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and determines whether or not this InfantryType is a Cyborg and thus is subject to going berserk. Note that the BerzerkAllowed= statement appears not to have an effect in Red Alert 2 when Cyborgs are badly damaged (as it did in Tiberian Sun) although you can still force units with this set to go berserk through the relevant AI Script action (see the AI.INI Guide).