Psychedelic
Flag: | Psychedelic |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and is used to specify that this warhead causes any units it hits to go berserk (i.e. goes into an attack mission and considers friendly and enemy units equally in its threat scan thus attacks anything). Units with BerserkFriendly=yes set will still go berserk but will not attack friendly units. The Damage= on the associated weapon controls the length of time (in frames) for which the affected unit will remain berserk
(Yuri's Revenge Only)