AIBaseSpacing
Flag: | AIBaseSpacing |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Determines the explicit number of cells that the computer ensures is between each of its structures. The exception is the Naval Yard - the distance of this from the computers Construction Yard is controlled by the AINavalYardAdjacency= statement in the [General] section. This is over-ridden by the WantsExtraSpace=yes statement if present in a structures entry, in which case it will add 1 to this value to create more space between that structure and others, which is useful for Weapons Factories and such to ensure that produced units do not cluster together or form a blockage.