Engineer
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Flag: | Engineer |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. | |
Warning: | There are 1 numbered subpages of this page. These pages should all be merged into this page. |
This defines a special limited number InfantryType that emerges from a destroyed Construction Yard for any army. You should ensure this is set to a valid infantry unit, and ensure that infantry unit is listed in the [InfantryTypes] list and is defined as per all other infantry units. This is employed to generate Engineers but provides no means to distinguish between Allied and Soviet (and Yuri's) engineers. The game will not automatically generate Engineers belonging to the correct faction from destroyed structures - any faction will get the InfantryType defined here, so be cautious as it provides a means for one faction to obtain a unit belonging to the other.