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Infiltrate

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Revision as of 16:58, 21 February 2009 by Crimsonum (talk | contribs)
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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Infiltrate
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: InfantryTypes


If set, this infantry unit will be able to enter enemy structures.

Functions

Red Alert

In Red Alert, Infiltrate=yes is required for infantry units that will either capture, spy, or plant C4s in enemy structures.

Tiberian Sun, Red Alert 2 and Yuri's Revenge

In both games, the flag is required for an Template:TTL to work properly. Without the flag set, the unit wont be able to infiltrate any structure. It is, however, not required for Template:TTL units or infantry with Template:TTL.