Insignificant
Flag: | Insignificant |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no'. This defaults to 'no' for all objects as setting it to 'yes' means that the object is not counted for scoring and kills purposes when destroyed and therefore will not be included in the logic which accumulates scoring for objects improving with veterancy. Setting this to 'yes' on a player-owned unit has been known to cause issues if that unit also has a BuildLimit= set, where that limit can be exceeded.