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Teleporter
Flag: | Teleporter |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and determines whether or not this object can be teleported by the Chrono Sphere without being killed. This is classed as 'no' by default for InfantryTypes except those which have the teleport Locomotor= CLSID and thus are able to teleport anyway (for example the Chrono Legionnaire), and is classed as 'yes' by default for VehicleTypes.