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ProduceCashDelay
Flag: | ProduceCashDelay |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Specifies the delay, in frames, between each ProduceCashAmount= that this BuildingType provides. This is the logic used by the Tech Oil Derrick (the Ore Purifier uses the OrePurifier=yes statement as it functions differently).