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TiberiumGrows

From ModEnc
Revision as of 02:19, 11 December 2009 by Renegade (talk | contribs)
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On Maps

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: TiberiumGrows
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.



Simple flag which can be set to 'yes' or 'no' and determines whether or not Ore will grow, independently of whether or not there are any Ore Mines present on the map. The rate of Tiberium growth is determined in the RULES file by the GrowthRate= statement in the [General] section, and is set to the average minutes between growth, and also in the [Tiberiums] section - each type has the Growth= and GrowthPercentage= statements which determine the rate at which it grows.

In Rules(md).ini

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: TiberiumGrows
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.



Can be set to 'yes' or 'no' and determines whether or not Ore re-grows over time at the rate determined by GrowthRate=.