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HighRadarColor

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Revision as of 13:09, 4 October 2020 by Crimsonum (talk | contribs) (Created page with "{{Flag |values={{Values|colors}} |default=false |files=Terrain Control INI files |types={{Categ|TileSets}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes |tsobsolete=y...")
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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: HighRadarColor
File(s): Terrain Control INI files
Values: Colors: R,G,B format
Default: false
Applicable to: TileSets

Logic related to HighRadarColor, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



Presumably, this flag would have defined the radar color for the tiles in this tile set to be displayed at highest map height. For all heights in-between this and LowRadarColor, the game would calculate the color from a linear color gradient.

However, the high radar color attribute is encoded in the TMP files themselves. This allows for defining the radar color at cell level albeit making this flag obsolete in the process.