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IonCannonDamage

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Revision as of 11:32, 17 August 2023 by DeathFish (talk | contribs) (Consider content related to map editor)
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Flag: IonCannonDamage
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Special Values: None
Default: 0 ?
Applicable to: CombatDamage


In TS, specifies the amount of damage inflicted by a Super Weapon with Type=link. Obsolete in later games.

Although this super weapon is not in RA2, you can still use map triggering to call related functions.

RockPatch Info

If you are using a Super Weapon with Type=IonCannon in RockPatch version CE or higher, this flag will control the damage amount inflicted by your superweapon. It is global to all Super Weapons with Type=IonCannon.