ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

IonBeam

From ModEnc
Revision as of 11:48, 9 September 2006 by Renegade (talk | contribs)
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: IonBeam
File(s): Rules(md).ini
Values: Strings (Names of Animations)
Special Values: None
Default: null
Applicable to: General


Logic related to IonBeam, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.

Specifies the "beam" of a striking Ion Cannon, or, if replaced by a modder, simply the first animation played when a Super Weapon with Template:TTL is activated.

See also