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IonBeam
Flag: | IonBeam |
File(s): | Rules(md).ini |
Values: | Strings (Names of Animations) |
Special Values: | None |
Default: | null |
Applicable to: | General |
Specifies the "beam" of a striking Ion Cannon, or, if replaced by a modder, simply the first animation played when a Super Weapon with Template:TTL is activated.