ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

AIIonCannonBaseDefenseValue

From ModEnc
Revision as of 18:53, 7 February 2007 by Nighthawk200 (talk | contribs) (template updated)
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AIIonCannonBaseDefenseValue
File(s): Rules(md).ini
Values: three comma-separated unsigned integers
Special Values: None
Default: ?
Applicable to: General (AIIonCannon)


Specifies the "priority" of objects with Template:TTL when evaluating possible AI offensive Super Weapon targets (when AI is hard, nomal, and easy, left to right). See AI SW Targeting.