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AtomDamage

From ModEnc
Revision as of 18:26, 25 February 2007 by Nighthawk200 (talk | contribs) (Template reupdated - added other games since flag is still parsed in them. w00t - A finished.)
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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AtomDamage
File(s): Rules(md).ini
Values: integers
Special Values: None
Default: 0 ?
Applicable to: General (RA), CombatDamage (TS - YR)


Logic related to AtomDamage, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.

Specifies the amount of Damage dealt by a Nuclear Missile in Red Alert. Obsolete in later games.