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BuildTimeMultiplier

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Revision as of 00:33, 15 April 2008 by Renegade (talk | contribs) (Rewrite - way too complicated phrasing again.)
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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: BuildTimeMultiplier
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 1.0
Applicable to: VehicleTypes, BuildingTypes, InfantryTypes, AircraftTypes


BuildTimeMultiplier is a multiplier to the time it takes for an object to be built. In unmodified Yuri's Revenge, it is used primarily to make cheap tanks take longer to build, in order to make early tank rushes difficult or to generally balance out the game. It does, however, also work the other way around, and can speed up the build time of expensive units.