ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

WindEffect

From ModEnc
Revision as of 17:38, 25 July 2008 by Crimsonum (talk | contribs)
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: WindEffect
File(s): Rules(md).ini
Values: Integers, from 0 to 5
Applicable to: Particles



Determines how big effect the wind system has to this particle. Accepts values from 0 (no effect) to 5 (biggest effect), and defaults to 0. The wind causes the particle to move to the direction defined in Template:TTL.