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AmbientDamage
Flag: | AmbientDamage |
File(s): | Rules(md).ini |
Values: | integer |
Default: | 0 |
Applicable to: | Weapons |
This flag defines the amount of damage which is inflicted along the trajectory of the weapon. It is not completely ignorant of all ownerships, armor classes and other properties that can change the amount of damage. In other words, it will obey all damage parameters to determine the damage on the target.