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BarrelDebris

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Flag: BarrelDebris
File(s): Rules(md).ini
Values: comma separated list of strings (names of VoxelAnims)
Default: none
Applicable to: AudioVisual (TS/FS/RA2) , General (YR)


This flag specifies a list of VoxelAnims from which one is randomly chosen and spawned as debris when an OverlayType with Explodes=yes is destroyed.