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CanBeOccupied

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Revision as of 10:31, 25 March 2011 by NewMillennium (talk | contribs)
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Flag: CanBeOccupied
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: BuildingTypes


This flag determines whether or not a building can be garrisoned by infantry controlled by the same player. Buildings owned by neutral players can be garrisoned by infantry controlled by any player, but never by multiple players at once. In Red Alert 2 without Yuri's Revenge, if a structure with CanBeOccupied set to 'yes' is built by a player and placed on the map, it will be owned by the neutral player, instead of the player who built it. If said building has a BuildupAnim, the neutral player AI will sell it immedeately upon construction.

In order for this logic to work as desired, the building will also need MaxNumberOccupants set to a positive integer greater than 0.

See also