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Float

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Revision as of 09:43, 17 October 2012 by Starkku (talk | contribs)
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Flag: Float
File(s): rules(md).ini
Values: Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5").
Default: 100%
Applicable to: Terrain Types


Determines a multiplier to movement speed of a unit with SpeedType=Float when traversing tiles using this terrain type. It's also the default SpeedType of units with ship Locomotor. Also used to determine whether or not this particular terrain type is affected by WaterBound.