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FallingDamageMultiplier

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Revision as of 15:33, 18 September 2021 by YaminoSelyc (talk | contribs)
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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: FallingDamageMultiplier
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Applicable to: CombatDamage


Determines what this base damage will be multiplied by in order to figure out the final damage.
(Yuri's Revenge Only)