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FallingDamageMultiplier
Flag: | FallingDamageMultiplier |
File(s): | Rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Applicable to: | CombatDamage |
Determines what this base damage will be multiplied by in order to figure out the final damage.
(Yuri's Revenge Only)