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ShakeXlo
From ModEnc
Flag: | ShakeXlo |
File(s): | Rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Default: | 0 |
Applicable to: | Warheads |
These values are used if the warhead is to cause the screen to shake when it impacts.It controls the minimum value of shaking in the x-axis direction.Values between 10 and 50 work best but don't set them too high since it becomes irritating.
- It is worth noting that even if ShakeXhi=0, warheads will still cause the screen shake as long as ShakeXlo is greater than 0
- The effects of this tag will work only when: Used on weapons that deal damage from TechnoTypes only