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DamageSound

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Revision as of 11:42, 27 October 2024 by Testid123 (talk | contribs)
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Flag: DamageSound
File(s): Rules(md).ini
Values: Strings (names of Sounds)
Default: none
Applicable to: TechnoTypes


Specifies the sound made by this object every time it is hit by enemy fire. Can be set to any valid entry from the SOUND.INI file.