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ProneSounds
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Flag: | ProneSounds |
File(s): | Art(md).ini |
Values: | Integers with a space followed by Strings (names of Sounds) |
Default: | none |
Applicable to: | Sequence |
Sound to play when InfantryTypes uses the sequence Prone and can be any sound as defined in the SOUND.INI file.
Usage example:
[InfantrySequence]
ProneSounds=1 Sound
[!]The number likely refers to the rate at which the audio will be played. The less it is, the more continuous sound it makes.